Storytelling in Video Games

An investigation into the general opinion on non-linear gameplay and the impact of next gen technologies such and virtual reality.

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* 1. Do you play video games?

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* 2. If yes, on average how many hours do you spend per week?

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* 3. How important do you think it is to have a strong story to a game?

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* 4. What is your opinion on linear gameplay and can you give any examples of linear games which work well? Please explain why you think they work well (linear gameplay will confront a player with a fixed sequence of challenges: every player sees every challenge and sees them in the same order).

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* 5. Would you find a game interesting where your decisions affect your story? Why? (e.g. you choose to help one character, but this damages your relationship with another)

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* 6. Can you give any examples of non linear story experiences? (the opposite of linear gameplay, where your story doesn't have to be completed in a set order) NOTE: this can be anything, not just video games

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* 7. Do you think playing a game which evolves around your personal choices may cause ethnically questionable gameplay? Please explain your answer (e.g. you choose to kill someone instead of letting them live)

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* 8. Do you think non-linear gameplay is achievable? Please explain your answer.

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* 9. Do you think the introduction of virtual and augmented reality is a positive step for storytelling in video games? Please explain your answer.

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* 10. Do you think that virtual reality will help to encourage more immersive and non linear storytelling? Why/why not?

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