Question Title

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This Erasmus supported project (CREATIVE ENGINE) aims to identify the creativity and innovation skills and competencies required in today’s modern engineering industry across the participating EU partner countries (Belgium, Ireland, Spain and the United Kingdom).  Your responses to this survey will provide the evidence and data needed for this project, and every participant in this survey will have access to the developed learning modules, resources and online tool kit.

The questionnaire consists of multiple-choice style questions and will take approximately 12-15 minutes to complete.

Thank you for undertaking this questionnaire.

Definitions of Key Terms

CREATIVITY
Is the ability to imagine or invent something new (or use in a new situation). Creativity is an active process and a state of mind. It is part of the overall innovation process. It requires empathy and inspiration.  Creative thinking is defined as the thinking that enables individuals to apply their imagination to generate ideas, questions and hypotheses, experiment with alternatives and evaluate ideas.

INNOVATION
Is a process that combines discovering an opportunity, transferring or copying an idea to seize that opportunity, and implementing that idea to achieve results. It is the process where an idea or invention becomes a product, a service and/or a business model. Therefore, innovation is the discipline of value creation. It can occur in all parts of an organisation, throughout the value chain, and at all stages of product/service lifecycles: research; design; manufacture; distribution and marketing; servicing; maintenance; withdrawal; and the eventual disposal and recycling of products, as well as, reconfiguring an organisation’s business model.

INNOVATION PROCESS
The innovation process consists broadly of the following stages: identifying opportunities; creating concepts; evaluating concepts; developing solutions, deploying solutions, validating and integrating solutions.

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